The guys at NCSoft, who brought online RPG gamers Guildwars back in 2005, has scheduled their European and American releases of Aion for September this year. Having participated in two of the recent closed Beta sessions, I decided to do a quick write-up based on the few hours of gameplay experience I had.
Aion uses a modified version of the CryEngine, used originally for Far Cry, and for any of you who have seen Far Cry, I probably don’t have to spend a lot of time going on about the graphical excellence found in Aion. So I’m not going to – I’ll be dropping in a few screenshots later.
When creating your first character Aion gives you a range of character customisation options. First off, there are two playable races – the Elyos and the Asmodeans, and four initial classes. There were rumours of a possible third race, but I haven’t been able to confirm this. I spent a happy half hour playing around with my characters appearance, customising hair style and colour, the face, skin tone and various other bits and pieces. The customisation isn’t quite as extensive as that found in, for example, Oblivion, but anybody should be able to come pretty close to their ideal.
With that being done, I found myself injected into the game. Aion features a world server, which for me, a regular Guildwars player, takes a little adapting to, since I’m used to instance-based play. There are several plusses and minuses to this approach, the major plus being that the area you’re in always has a few players around – and if you’re lucky, some happy cleric will heal you while you’re fighting while on his way somewhere else. Having created a mage myself, I also happily tossed in a firebolt into a fight as I sauntered past.
The negative part though, is this. Everyone is in the same area, which means there is a bit of a competition for resources. Your first few missions usually revolve around kill 5 of these, harvest 10 of those – and when there are about 20 players running around trying to kill/harvest the same thing, finding a target can sometimes become a little problematic.
The first couple of hours seems calculated to get the player used to the interface and the environment. Until you reach level 9, you move around in a relatively confined area, doing a group of quests and side-quests which don’t do much more than reward you with experience and money. Side-quests and storyline quests are easily told apart, with NPC’s carrying the quests using different colours.
I started my character off as an Elyos (yes, I like being the good guy). Once reaching level 9, I was given the chance to do my ascencion mission, and yes, for those of you who were waiting, this is where you go to get your wings. Happily, it doesn’t take too long, and given the nature of the mission, it was surprisingly easy. During this ascension, you are given new options with regards to your class – depending on what your choice was when you created your character:
- A mage can choose to be a spiritmaster or a sorcerer.
- A priest can choose to become a chanter or a cleric.
- A scout can choose to become an assassin or a ranger.
- A warrior can choose to become a templar or a gladiator.
Sadly, I did not have a lot of time to explore around beyond my ascension – so I can’t comment much on armor customisation – something that was definitely lacking in the first 9 levels. Whether this gets addressed between now an the final release I hesitate to say. Differently to Guildwars, there is less focus on skill-builds – you get to drag your skill into the bar at the bottom of your screen, and the skills level up along with you.
If you’re an MMORPG fan, chances are you will like what Aion has to offer, although I venture this opinion on very little actual experience of the game as a whole. It’s entirely possible that it becomes a long grind as you make your way through the game, although I would hope NCSoft has learned enough by this time to avoid this particular pitfall.
The game is unfortunately not subscription free, and the monthly subscription will most likely be set at $14.99. For more detailed info than what I gave in my little runover here – you could do yourself a definite favour by visiting AionSource a fansite for and about the game. Myself, since I have an aversion to paying for a game after I’ve already bought it, I won’t be playing Aion myself, sticking to Guildwars until the arrival of it’s sequel, but if you don’t mind the fee, give Aion a try and see what you think for yourself.
The screenshots in this post are from the AionSource site.